Feedback-Table

The Feedback-Table at the Lab2Art Korinthos opening party in action. On the display, visitors can manipulate the fluidal visuals freely with their hands. For a playful and tactile approach here, small metal balls are available to the surface, commonly used in ball bearings. They make the fault from which something grows in the loop. Anyone who deals with the object will find a way to influence visuals interactively. Since the camera is hanging above it, visitors can have their faces being part of the scene or play with personal things they carry with them.

video
play-sharp-fill

Read more “Feedback-Table”

Penguin Box

#logue23, Day 5 – think it in the box. An AI-driven three-dimensional, hyper-individualistic imagination amplifier and personal echo chamber to make all your beliefs instantly tangible! Caution!!! Objects can arise spontaneously when not in use through vacuum-fluctuations. Cats may appear. If you hear something, never open!

Read more “Penguin Box”

Applause

It’s cheeringly conceptual. Same essence different appearance. The essence is the clapping video. When multiplied, the videos loose synchronization, where then the world of Applause begins. The versions are unique and are created by integration of objects and display-hardware found in place.

Unique versions by now, partly depending on what was available at the venue:

  • Quellwassertransport, Neustadt (DE) 2021 – where it was developed originally on the plattorm of the SpellTimeAlpha installation
  • LPM Apulia, Nardo (IT) 2021 – Outdoor installation with hanging mini-TVs and central TV in the forest
  • Visual Brazil, Barcelona (ES) 2023 – with the Lightspiral, hanging mini-TVs and a dead flatscreen
  • VJ Experience III, Nice (FR) 2023 – hanging-miniTVs with a french icon: the baguette
  • Digilog, Loutraki (GR) 2024 – multiple bigger TVs
    • at Narcotic Anonymous
    • at the Closing Concert
  • Oasis Project, Corinth (GR) 2024 – two different arrangements on each day with big TVs
Read more “Applause”